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Epic Games Trademark and Logo Usage Guidelines

Document Summary: This document covers the legal usage guidelines for Epic logos and trademarks. It also contains official Epic logos available for download and use under the approved guidelines.

Document Changelog: Created by Pete Hayes and MichaelCapps. Updated by Jay Wilbur, Shane Smith, and Daniel Wright. Maintained by Richard Nalezynski.

Who may use Epic Games Logos and Trademarks

The use of Epic Games Logos and Trademarks is restricted to officially licensed partners of Epic Games, Inc. and may only be used for specific purposes authorized by Epic Games, Inc. The trademark and logo are typically used in product packaging, documentation, and marketing materials, although the specific authorized use may differ from partner to partner.

Materials that use any Epic Games Logos and Trademarks must be submitted to Epic Games for approval. Please submit materials to be approved in PDF format by email to Epic's PR Manager – Dana Cowley (dana.cowley@epicgames.com). Please allow sufficient time for Epic to review and respond. A failure by Epic to respond does NOT indicate approval. You must receive actual approval from Epic games before proceeding.

Logos must be used for their intended purpose. For example, the Integrated Partners Program logo is to be used only the qualified members of the program and the Powered by Unreal Technology logo is to be used only by qualified Unreal Engine licensees. No other Epic Games Logos or Trademarks, such as (but not limited to) the Epic Games logo may be used without prior written permission.

Epic Games Trademarks and Logos

Trademarks:

Epic GamesTM Unreal® Unreal® EngineTM # # identifies the version number of the engine in use

Logos:

The use of Epic Games logos is available only to licensed partners of Epic Games. High-resolution versions of the official logos are available in the Download Section below. Alternatively, high-resolution animated logos are also available.

Usage Guidelines

You must adhere to the following guidelines when using any Epic Games, Inc. trademark or logo:

Never modify or alter the trademark

Epic Games' trademarks are brand names and are spelled in a specific way with distinctive capitalization. Never make the trademark possessive, change the spelling, insert hypens, reorganize were version numbers are placed, make one word into two, or make the trademark plural.

Example

"Unreal® EngineTM #" should never be changed to "Unreal® # EngineTM" or "Unrealengine #TM".

Use proper trademark attribution

Your use of the Epic Games trademarks must always be accompanied by the proper symbols and attribution. A trademark symbol is required for all prominent use of the mark, e.g., on labels, packaging, promotional brochures, data sheets, press releases and advertisement headlines, except where space or style criteria prevent compliance with this requirement. The proper trademark symbol for the "Unreal" trademark is ® (superscript "(R)"). If you cannot use the special character symbol for some reason, a text replacement will suffice. (E.g., "Unreal(R)" instead of "Unreal ®".) The proper trademark symbol for the "Epic Games" and "Unreal® Engine #" trademarks is TM (superscript "tm"). If you cannot use the special character symbol for some reason, a text replacement will suffice. (E.g., "Unreal(R) Engine(tm)" instead of "Unreal® EngineTM".)

In addition to using the trademark symbol, you must always include the appropriate trademark attributions (depending on what trademark or logo you use) on your product packaging, documentation, or other location where legal notices are displayed.

Example

Unreal, Unreal Technology and the Powered by Unreal Technology logo are trademarks or registered trademarks of Epic Games, Inc. in the United States and elsewhere.

Never use the Epic Games trademarks in the names of your products or services.

(NOTE: If you can't see the available downloads, please visit the Downloads Page.)

Changes to these guidelines

Epic Games reserves the right in its sole discretion to modify these guidelines at any time. Epic Games reserves the right to take action against any use that does not conform to these guidelines.