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Unreal Tournament 3

Welcome to the Unreal Tournament 3 Mod Community
Welcome to the UT3 Mod Community section of UDN, with all the details you need to become an expert with the award-winning Unreal Technology for UT3. If you are just getting started, visit Getting Started (Mod Developers).

News Updates
The latest patch has been released!. The current version is 1.2. Download the latest source fileshere.
More documentation is now available! See the Site Map or the public topic list for a list of all publicly-available pages.

Essential Reading
   - ModGettingStarted: Start here!
   - Mod Authoring: UT3
   - PS3 Mods: UT3
   - Server Administration: UT3
   - SiteMap

Technical and Programming
Information on programming, debugging, optimizing and scripting with UnrealEngine3 and UnrealScript. Also includes technical reference material.
   - UnrealScriptReference
   - NetworkingOverview
   - StringsInUnrealScript

Content Creation: Art and Animation
Articles and tutorials on modelling, texturing and animating for UnrealEngine3. Includes information on normal maps, materials, static meshes, skeletal meshes, and FaceFX.
   - ActorX
   - CreatingHairUsingAlpha
   - CreatingNormalMaps
   - CreatingShadeMaps
   - LightMapUnwrapping
   - ImportingSkeletalLODs
   - ImportingStaticMeshTutorial
   - ImportingTextureTutorial

Content Creation: Level Design
Definitive collection of articles and tutorials on creating scenes in UnrealEngine3. Includes information on UnrealUI, Kismet, Matinee, PhAT, and Cascade; material and terrain editing tools; static mesh, texturing, and animation tools; sound tools; and post-processing.
   - Mutiplayer Map Theory: UT3
   - CreatingLevels
   - ModularLevelDesign
   - LevelOptimization
   - LevelStreamingHowTo
   - LevelStreamingVolumes
   - TakingScreenshots

Support & Community
Information on Unreal Engine 3 mod support and community, including documentation, mailing lists and IRC channels.
   - Document suggestions and tutorial submissions: tutorialsubmissions@epicgames.com
   - Mailing List: UT3 Mods
   - Mailing List: UT3 Servers
   - Epic Forums: User Maps and Mods (UT3)
   - Game Site: UT3
   - Contest: Make Something Unreal
   - Contest: OLD SCHOOL Level Design

Downloads

Site Map

Technical and Programming
References and Overviews
  - NetworkingOverview
  - UnrealScriptReference

Content Creation
Unreal Ed
   - MainEditorToolbar
   - EditorButtons
   - EditorHotkeys
   - ViewModes
   - ClipPad
   - PlayInEditorUserGuide
   - ContentTagging
   - GettingStartedWithGeometryMode
   - MapErrors

User Guides
   - UnrealEdUserGuide
   - LevelEditorUserGuide
   - TerrainEditorUserGuide
   - SoundCueEditorUserGuide
   - PostProcessEditorUserGuide
   - MaterialEditorUserGuide
   - MaterialInstanceEditorUserGuide
   - StaticMeshEditorUserGuide
   - AnimSetEditorUserGuide
   - AnimTreeEditorUserGuide
   - PhysicsEditorUserGuide
   - EmitterEditorUserGuide
   - CurveEditorUserGuide
   - MatineeUserGuide
   - KismetUserGuide
   - UIEditorUserGuide (Scene Editor, Docking Editor, Style Editor, Skin Editor)

References
   - GenericBrowserReference
   - ActorsBrowserReference
   - GroupsBrowserReference
   - LevelBrowserReference
   - ReferencedAssetsBrowserReference
   - PrimitiveStatsBrowserReference
   - DynamicShadowStatsBrowserReference
   - SceneManagerReference

Levels
   - UsingBspBrushes
   - UsingArchetypes
   - UsingSkeletalControllers
   - UsingTerrain
   - UsingPrefabs
   - CullDistanceVolume
   - FogVolumes
   - HeightFog
   - DecalSystem
   - LightingReference
   - VolumetricLightingGuide
   - ModulatedShadows
   - NavigationAI
   - TerrainCollisionViewing
   - SettingUpTerrain
   - ComponentsReference

Textures and Materials
   - MaterialInstanceConstant
   - MaterialsCompendium
   - MaterialsTutorial
   - InstancedMaterials
   - LitTranslucency
   - PostProcessMaterials
   - TextureProperties
   - FlipbookTextures
   - ImportingFonts

Characters, Weapons and Vehicles
   - AnimationCompressionDialog
   - AnimationMirroring
   - CollisionReference
   - PhysicalMaterial
   - PhysicsConstraintReference
   - PhysicsDampingAndFriction
   - SettingUpVehicles

Effects
   - Beams
   - Distributions
   - FakeMeshLighting
   - ParticleSpriteSubUVEmitterTutorial

Cinematics

Gameplay Scripting
   - KismetExamples
   - KismetReference
   - KismetTutorial

Music and Sound
   - AudioSystem
   - SoundActors