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Welcome to the UE3 section of UDN, with all the details you need to become an expert with the award-winning Unreal Technology including Unreal Engine 3 and Unreal Development Kit (UDK).

  • ue3.jpg
    General Information about developing games with Unreal Engine 3. Minimum Specs - Recommended Hardware and Software - Workflow - Frequently Asked Questions - Console Commands - Commandline Arguments - Confirguration Files - Blogs
  • gs_main.jpg
    Information for developers new to Unreal Engine 3 and Unreal Development Kit (UDK). Covers all aspects of the development process: Production Planning - Programming - Content Creation - Level Creation - Profiling & Optimization - Packaging & Distribution
  • tech.jpg
    Information over setting up the engine, extending the Unreal Editor and creating new tools, and general programming with native code and UnrealScript in Unreal Engine 3.
  • content.jpg
    Information involving the creation of art assets and other content such as static meshes, skeletal meshes, materials, etc. in Unreal Engine 3.
  • level.jpg
    Information about the creation of levels and environments including adding scripted gameplay and dynamic interactive and animated events in Unreal Engine 3.
  • depot.jpg
    Links to various tutorials, example code, downloads, and other resources. UDK Gems - Community Links - Video Tutorials - Mod Info - Example Code Crops - Conferences & Events - Mailing Lists.

Unreal Development Kit

The latest news updates for UDK are available at Unreal Development Kit News.

Download the latest version of UDK from the Unreal Development Kit Downloads page.

Check out all the cool things being done with UDK by viewing our YouTube Favorites!

JOIN THE TEAM! EPIC GAMES NOW HIRING!
Epic Games is happy to announce the opening of multiple positions for our next-gen development teams. If you think you have what it takes review our Job Opening page and show us what you've got!

Development Roles
Production

Technical & Programming

Content Creation

  • Animator - Information for animating skeletal meshes in Unreal Engine 3.
  • Character Artist - Creating skeletal meshes for characters in UE3.
  • Environment Artist - Creating static meshes to populate environments.
  • FX Artist - Information over creating special effects using particles.
  • Technical Artist - Tool creation, materials, profiling & optimization, polish.
  • Texture Artist - Guidelines for creating textures to be used in UE3.

Level Editing

  • LevelDesigner - Information for level designers building game worlds.
  • Cinematic Artist - Information for artists and directors creating cinematic sequences.
  • Lighting Artist - Information for artists lighting game worlds.

Development Topics
  • AI & Navigation - Information regarding using navigation systems to create AI.
  • Animation - Using animations, morph targets, and controllers to deform skeletal meshes.
  • APEX Framework - Creating cloth and destruction effects using APEX.
  • Audio Home - Overview of the audio system and using sounds in UE3.
  • Commandlets - References for using and creating commandlets in Unreal Engine 3.
  • FaceFX - Creating facial animations for skeletal meshes in UE3.
  • Foliage - Tool for painting instanced foliage and decoration meshes in levels.
  • Gameplay Elements - Adding new gameplay elements through UnrealScript.
  • Input / Output - Methods of inputting and outputting data with Unreal Engine 3.
  • Kismet - Creating dynamic, interactive gameplay events in levels.
  • Landscape - System for creating large outdoor terrains.
  • Level Streaming - Dynamically loading levels to create seamless worlds.
  • Lighting & Shadows - Working with lighting and shadows in Unreal Engine 3.
  • Materials & Textures - Creating and using materials in Unreal Engine 3.
  • Matinee & Cinematics - Creating in-game cinematics and animated gameplay events.

Platforms
  • Mobile - Developing games for mobile platforms using Unreal Engine 3.
  • Mac OS - Publishing and distributing UE3 games for Mac OS.

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