UDN
Search public documentation:

ModularLevelDesign
日本語訳
中国翻译
한국어

Interested in the Unreal Engine?
Visit the Unreal Technology site.

Looking for jobs and company info?
Check out the Epic games site.

Questions about support via UDN?
Contact the UDN Staff

UE3 Home > Level Editing > Modular Level Design Article
UE3 Home > Level Designer > Modular Level Design Article

Modular Level Design Article


mod_design.jpg

Lee Perry, the Lead Level Designer on Epic's Gears Of War game wrote an article for Game Developer Magazine that explained how we go about creating complex worlds from modular static mesh pieces. Although the article was written about Unreal Engine 2, our approach has remained very much the same for Unreal Engine 3. This approach is even more valid now, given the increased complexity of each mesh.

A .PDF file of the article is attached below.