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IntegratedPartnersProgram
Integrated Partners Program
Document Summary: Program Overview, and a list of current Integrated Partners and contact information. Document Changelog: Created by Mike Capps. Maintained by Richard Nalezynski.Overview
Epic Games has established the Integrated Partners Program (IPP) for the purposes of having a formal business relationship with selected companies making cross-platform technologies which integrate with, and are complementary to, Unreal® Engine 3. Under the IPP program Epic provides continuous Unreal Engine 3 source code access and full technical support to IPP members. Companies who join the IPP agree to provide a high level of technical support for UE3 licensees through Epic’s established support channels, keep their implementations up-to-date with the latest UE3 versions, and work with Epic on potential promotional and co-marketing efforts. The IPP program will make it easier for Unreal Engine 3 licensees to incorporate 3rd party middleware solutions from IPP vendors into their games. See the Main Integrated Partners Program page for more information.Integrated Parners
Karma
The Karma 1.2 physics engine is part of this codedrop and is currently covered by the UnrealEngine2 license. Contact licensing@epicgames.com if you licensed the engine before Karma was included and need to include it.SDL
The Simple DirectMedia Layer is part of this codedrop for the video and audio subsystems on Linux PC. The code is licensed under the GNU Lesser General Public License. Text of the license and other information on its terms and conditions are available here: http://www.gnu.org/copyleft/lesser.html. In short, to comply with its terms, when distributing the application outside of your organization you must include notice that the code is being used, that it is under the LGPL, and the text of the LGPL itself. Furthermore, you must do one of the following:- Include the source code for the version of the code that you link with, as well as the full source or object code to your application so that the user can relink your application; or
- Include a written offer, valid for at least three years, to provide the materials listed in option one, charging no more than the cost of providing this distribution; or
- Make the materials listed in option one available from the same place that your application is available.
OpenAL
Windows
The OpenAL library by Creative Labs is part of this codedrop for the audio subsystem on Windows. While the Creative headers are licensed under the GNU Lesser General Public License, as with the Loki code referenced below, the actual binary libraries they affect are freely redistributable under the following license: Creative Labs, Inc. is providing you with OpenAL32.dll installer and other OpenAL files ("Software"). You may use and freely integrate with your software applications and distribute such throughout the world at no cost or further obligation to Creative. NO WARRANTY ANY USE BY YOU OF THE SOFTWARE IS AT YOUR OWN RISK. THE SOFTWARE IS PROVIDED FOR USE "AS IS" WITHOUT WARRANTY OF ANY KIND. TO THE MAXIMUM EXTENT PERMITTED BY LAW, CREATIVE DISCLAIMS ALL WARRANTIES OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING, WITHOUT LIMITATION, IMPLIED WARRANTIES OR CONDITIONS OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. CREATIVE IS NOT OBLIGATED TO PROVIDE ANY UPDATES OR UPGRADES TO THE SOFTWARE. No other entity or person is authorized to expand or alter this warranty or any other provisions herein. Creative does not warrant that the functions contained in the Software will meet your requirements or that the operation of the Software will be uninterrupted or error-free or free from malicious code. For purposes of this paragraph, "malicious code" means any program code designed to contaminate other computer programs or computer data, consume computer resources, modify, destroy, record, or transmit data, or in some other fashion usurp the normal operation of the computer, computer system, or computer network, including viruses, Trojan horses, droppers, worms, logic bombs, and the like. You assume full responsibility for the selection of the Software to achieve your intended results, and for the downloading, use and results obtained from the Software. You also assume the entire risk as it applies to the quality and performance of the Software. IN NO EVENT WILL CREATIVE'S LIABILITY TO YOU OR ANY OTHER PERSON EVER EXCEED THE AMOUNT PAID BY YOU TO USE THE SOFTWARE, REGARDLESS OF THE FORM OF THE CLAIM.Linux PC
The OpenAL library by Loki Software is part of this codedrop for the audio subsystem on Linux PC. The code is licensed under the GNU Lesser General Public License. Text of the license and other information on its terms and conditions are available here: http://www.gnu.org/copyleft/lesser.html. In short, to comply with its terms, when distributing the application outside of your organization you must include notice that the code is being used, that it is under the LGPL, and the text of the LGPL itself. Furthermore, you must do one of the following:- Include the source code for the version of the code that you link with, as well as the full source or object code to your application so that the user can relink your application; or
- Include a written offer, valid for at least three years, to provide the materials listed in option one, charging no more than the cost of providing this distribution; or
- Make the materials listed in option one available from the same place that your application is available.
Ogg Vorbis
The Ogg and Vorbis reference libraries from Xiph.org are part of this codedrop for streaming music on the PC. The code is licensed as follows: Copyright (c) 2001, Xiphophorus Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:- Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
- Neither the name of the Xiphophorus nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
zlib
The zlib compression library is part of this codedrop for Xbox compressed linear loading. The zlib license follows: Copyright (C) 1995-1998 Jean-loup Gailly and Mark Adler This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:- The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- This notice may not be removed or altered from any source distribution.
jloup@gzip.org Mark Adler
madler@alumni.caltech.edu
Pixomatic
The Pixomatic software rendering driver from RAD Game Tools is available as an additional download for this codedrop for software rendering on Windows PCs, for evaluation purposes only. It is not covered by the Unreal engine license. If you wish to use this software in your finished game, please contact RAD for licensing information: Mitch SouleRAD Game Tools
401 Park Place #103
Kirkland, WA 98033
425-893-4300 ext. 101 Fax: 425-893-9111
mitchs@radgametools.com