UDN
Search public documentation:
DevelopmentKitGemsConcatenateStringsKismetNodeCH
English Translation
日本語訳
한국어
Interested in the Unreal Engine?
Visit the Unreal Technology site.
Looking for jobs and company info?
Check out the Epic games site.
Questions about support via UDN?
Contact the UDN Staff
日本語訳
한국어
Interested in the Unreal Engine?
Visit the Unreal Technology site.
Looking for jobs and company info?
Check out the Epic games site.
Questions about support via UDN?
Contact the UDN Staff
创建一个连接字符串 Kismet 节点
最后一次测试是在2011年4月份的UDK版本上进行的。
可以与 PC 和 iOS 兼容
概述
Unrealscript
class SeqAct_ConcatenateStrings extends SequenceAction; var() String ValueA; var() String ValueB; var() bool ConcatenateWithSpace; var string StringResult; event Activated() { StringResult = (ConcatenateWithSpace) ? ValueA@ValueB : ValueA$ValueB; ActivateOutputLink(0); } defaultproperties { ObjName="Concatenate Strings" ObjCategory="Misc" InputLinks(0)=(LinkDesc="In") OutputLinks(0)=(LinkDesc="Out") VariableLinks.Empty VariableLinks(0)=(ExpectedType=class'SeqVar_String',LinkDesc="A",PropertyName=ValueA) VariableLinks(1)=(ExpectedType=class'SeqVar_String',LinkDesc="B",PropertyName=ValueB) VariableLinks(2)=(ExpectedType=class'SeqVar_String',LinkDesc="StringResult",bWriteable=true,PropertyName=StringResult) }